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Knight Quest

Knight Quest

Mod

Introducing an epic armor quest mod! Adds +30 armor sets, new mobs, and much more!

Client and server AdventureEquipmentMinigame MobsSocialUtility

75.6k downloads
289 followers

Knight Quest 1.7.1 [1.21]

Changelog

  • Fixed tengu helmet passive, now players can control the double jump at will
  • Fixed dragon, creeper and deepslate passives not working properly
  • Fixed creeper passive damage multiplier configuration option not working
  • Fixed squire passive, now it matches the (neo)forge version (general damage reduction instead of granting resistance effect on hit)
  • Fixed a couple of missing textures
  • Increased ratman spawnrate due to community petition
  • Fixed unenchantable items and a couple of crashes
  • Fixed a compat issue with knight lib
  • Fixed a case where the game would lopp crash due to an async swampman axe internal value
  • Fixed a case where the ratman variation could roll into an invalid number causing a crash

Files

knightquest-fabric-1.21-1.7.1.jar(3.38 MiB) Primary Download

External resources


Project members

Xylonity

Member


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID