Changelog
0.1.5.0
- Armor and equipment can now be added to trophies of mobs that are able to hold them
- Trophy drop rate is affected by looting level
- Fixed crash with entities requiring NBT
- Added config for max size modifier
0.1.3.0
- Entity trophies can now have passengers
0.1.2.0
- Trophies drop from killing mobs. Config to disable and config for the chances (split into boss and normal)
- Config screen where you can change the offsets and scale. Is only available to ops unless config set to allow for all
0.1.1.0
- Added mob sound effect when the trophy is given a redstone signal
- Possible to render armor and items on biped models
- Angry, angry trophies
0.1.0.0
- Better rendering when in hand or in GUI
- Added vanilla mob example trophies to creative menu (decoration tab)
- Trophy base block swap list is now a tag
Files
trophymanager-1.16.5-0.1.5.0.jar(49.05 KiB) Primary Download
External resources
Project members
LobsterJonn
Owner
Technical information
License
ARR
Client side
required
Server side
required
Project ID