Changelog
- Add warning signs (BluSunrize)
- Textures kindly provided by AriaElidove, thank you!
- You can also make a banner pattern with the signs and put (some) of the warnings on banners and shields!
- Add fence gates for treated wood, steel and aluminium (BluSunrize)
- Add colored sheetmetal chutes (BluSunrize)
- Add a new light: the cage lamp (BluSunrize)
- Model & texture kindly provided by sinsinewave, thank you!
- Remove raw ore blocks from the list of blocks dug by the grinding disk (voidsong-dragonfly)
- Change workbench to be able to handle blueprints with more than 9 recipes (BluSunrize)
- Change villager trades for revolver pieces and mineral deposit maps to re-roll (BluSunrize)
- After buying the item, the trade will be replaced with a new one
- This only works on villagers acquired AFTER this update!
- Change revolvers to use the vanilla cooldown system (BluSunrize)
- This does unfortunately make dualwielding less powerful, because cooldowns affect all revolvers
- Change transformers nto not be worse than accumulators (voidsong-dragonfly)
- They now limit the energy flow properly, making them technically higher on throughput and reducing wire burnout
- Prevent crates from being opened after being sealed (BluSunrize)
- Fix villagers being unable to interact with IE doors (BluSunrize)
- Fix steel doors dropping twice (BluSunrize)
- Fix blueprint shelves not dropping blueprints when broken (BluSunrize)
- Fix conveyors moving players while flying (BluSunrize)
- Fix models for drill and buzzsaw not using translucent as a rendertype (BluSunrize)
- Fix revolvers not combining their perks correctly when crafted (BluSunrize)
- Fix revolver shots having impact sounds like an arrow (BluSunrize)
- Fix models for drill and buzzsaw not using translucent as a rendertype (BluSunrize)
Files
ImmersiveEngineering-1.20.4-11.5.0-179.jar(12.56 MiB) Primary Download
External resources
Project members
BluSunrize
Owner
SkySom
Contributor
malte0811
Developer