Changelog
- Add Engineer Illagers (BluSunrize)
- The Fusilier, a ranged illager carrying a railgun
- The Commando, using a shield to protect themselves when not firing their revolver
- The Bulwark, a tank covered in steel armor, carrying a chemthrower and a heavy plated shield
- These enemies can join raids after the player has proven themselves dangerous and technologically advanced...
- Change Buckshot to have a chance of disabling shields (BluSunrize)
- Works like vanilla axes
- Was added especially to combat shield-carrying illagers
- Fix crash with gunpowder barrels (Malte)
- Also makes their explosion speed more consistent
- Refresh balloon hover text when the placement offset is changed (Malte)
- Fix particle rendering in cloche and charging station (Malte)
- Fix fluid pipe covers not updating (Malte)
- Fix infinite sulfur exploit from cycling blazerods (BluSunrize)
- Fix dropping conveyor trying to "drop" items into blocks that have inventories, resulting in flinging (BluSunrize)
- Translations Added/Updated: uk_ua (SKZGx)
Files
ImmersiveEngineering-1.19.2-9.2.2-165.jar(10.39 MiB) Primary Download
External resources
Project members
BluSunrize
Owner
SkySom
Contributor
malte0811
Developer