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Official Content Pack - 1.19.2 - V29

Changelog

Official Content Pack - Version 29


ADDITIONS:

  • Updated to 1.21.1
  • Added crashSpeedMin & crashSpeedMax to vehicles
  • Added 5 new wood variants to MC172
  • Added Russian translation
  • Added Fr*nch translation
  • Added huge wheel for future content
  • Re-added the url thing on the side of the GMC box bed
  • Added festive bell206
  • Added Muddac to large, medium & small wheels
  • Added blinker sound to the outside of cars
  • Added Frost Accumulation to some cars
  • Added Odometer function to the RPM car gauge
  • Added interactive cockpit to Eclipse 500
  • finally added cinderblocks to the GMC Brig
  • finally added cinderblocks to the firetruck
  • Added slots for custom steering wheel to cars
  • Added slots for custom dash / bobblehead ornaments to cars
  • Added speed based impact damage to aircraft
  • Added Auxiliary battery slots to cars and aircraft
  • Added totaled explosion sounds to ground vehicles
  • Added camera roll to ground vehicles, AKA Camera tilts based on your driving
  • Added police liveries to Mustang & Mercedes
  • Added new random particle lifetime variation to many ocp particles
  • Added woking police sirens to police cars (finally)
  • Added police siren to mustang too gooogoo gaga

CHANGES:

  • All ground vehicles now have their correct engine preinstalled, and the corresponding engine is part of the initial recipe
  • Removed engine hours from car tachometer gauge
  • adapted new isOpenTop functions & retired old soundPass systems
  • add new soundPass system, cutting 30% of unnecessary sound code
  • tweaked doors, hoods, flaps, windows etc. to dissapear on totaled vehicles
  • completly overhauled Ford Mustang Engine sounds
  • added chained wheels (not yet fictional)
  • added a few new large wheel variants
  • tweaked interior sounds to have proper ranges due to new soundPass system
  • Optimized burnt / totaled textures, massively reducing pack disc size, cutting up to 20MB
  • Tweaked things
  • Changed normal wheels grip settings
  • Overhauled damage smoke visuals for ground vehicles
  • offset rear GMC block hitbox to reduce frequent terrain collisions
  • tweaked GMC minimum crash damage tolerance
  • Tweaked Mustang recipe
  • Increased GMC Brigadier health
  • Headlights now use a lit texture instead of pure white color when on
  • changed salesign formatting from 0000$ to $0000
  • Added seats by default to AA cannons
  • Increased Propeller health
  • Reduced frosting speeed

FIXES:

  • fixed scout playing inside sounds when no roof is present
  • fixed FT and firetruck not having totaled fire particles
  • fixed both exhaust particles for PZL being bound to one single engine
  • fix RH HR RHHRHRHR HRHRH RH R HRH RH RH wheel screeching cars make when standing still
  • fixed quad model having an empty object
  • fixed brigadier having skill issue with one block height increments
  • fixed wierd red strobe light offset on Comanche
  • fixed not being able to attach grille ornament to mustang
  • fixed fire extinguisher being slightly offset
  • fixed minor texture errors
  • fixed faulty engine power clamp on mustang, making it impossible to mount the correct engnie
  • fixed strobe lights strobing when a vehicle is totaled
  • fixed doorwinnd playing isnide skyhawk during flight
  • Fixed Mustang not accepting its own engine
  • Fixed GMC and FIretruck not having cinder blocks when wheels are missing
  • Fixed Bell206 freezing randomly when no enigne is installed
  • Fixed Mustang freezing without enignein
  • Fixed doorwind playing inside when doors are closed
  • Fixed watertrail particles being spammed
  • Fixed GMC colliding with blocks and getting destroyed quickly
  • Fixed snail sculpture java model
  • Fixed static merc raindrop particles

Files

MTS Official Pack-1.19.2-V29.jar(67.72 MiB) Primary Download

External resources


Project members

Mr_Mulle

Owner


Technical information

License
ARR
Client side
required
Server side
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Project ID