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Changelog

  • [CHANGE] hopefully reduces issues with guard pathfinding to patrol points (with help from hrmcngs)
    • If guards are continually stuck they will simply pause their patrol finding ai for a moment before reactivating their ai to walk back to their patrol point

Files

guardvillagers-2.4.6-1.21.1.jar(275.34 KiB) Primary Download

External resources


Project members

seymourimadeit

Owner


Technical information

License
Client side
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Server side
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Project ID