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Flutter & Flounder 1.0.2

Changelog

1.0.2 Changelog

Gamerules & Bug Fixes Update

Added 3 new gamerules to help with server mangement.

  • flounderFestInvolvePlayerRadius <int> - Changes the radius which a player is considered to be involved in a FlounderFest.
  • flounderFestMobSpawnRadius <int> - Changes the spawn radius from a FlounderFest starting point a mob can spawn in.
  • flounderFestSpawnMobProximity <int> - Changes the additional spawn blocks from the radius a mob can spawn in.

Made it so that most boss fish will now float in water.

Fixed various issues with the HUD not being updated correctly. Notably, exiting a FlounderFest radius then re-entering will now show the correct remaining seconds right away instead of taking a few ticks to update.

Files

flutterandflounder-1.0.2.jar(510.86 KiB) Primary Download

External resources


Project members

Superkat32

Owner


Technical information

License
MIT
Client side
required
Server side
required
Project ID