Changelog
- Added a gamerule to allow for the cloud block to only disappear when the player are not standing on it (default = true, block will fade as normal).
- Added lore to all bottle items to specify which biomes they are found in.
Dependencies
Files
FadingClouds-1.1.0.jar(59.84 KiB) Primary Download
External resources
Project members
Timefall Development
Chronos_Sacaria
Co-Founder
BackupCup
Contractor
Iamnotagenius
Contractor
Lemo0909
Lead Developer
Technical information
License
ARR
Client side
required
Server side
required
Project ID