Changelog
Expanded Weather2 Dynamics 1.0.4.2
Added
- Added optional Immersive Aircraft compatibility. Aircraft entities from
immersive_aircraftnow get pushed, lifted, and yaw/pitch kicked by active Weather2 tornado wind fields. - Immersive Aircraft force sampling uses the same live tornado wind model as the rest of EWD, including multi-vortex/sub-vortex wind contributions.
Fixed
- Boats can now be grabbed by tornado winds even when players or other entities are riding them.
- Forced Weather2 entity-grab compatibility now explicitly allows boats and Immersive Aircraft roots instead of letting vehicle/passenger filters leave them behind.
Technical
- Compatibility is reflection-only and only activates when Immersive Aircraft is loaded, so the mod does not require Immersive Aircraft as a hard dependency.
- Version bumped from 1.0.4.1 to 1.0.4.2 for both NeoForge 1.21.1 and Forge 1.20.1 builds.
Dependencies
Files
expandedweather2dynamics-neoforge-1.21.1-1.0.4.2.jar(1.67 MiB) Primary Download
External resources
Project members
RAH Studio

XFATEX
Contributor
Technical information
License
ARR
Client side
required
Server side
required
Project ID






