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Expanded Weather2 Dynamics

Changelog

Expanded Weather2 Dynamics 1.0.4.2

Added

  • Added optional Immersive Aircraft compatibility. Aircraft entities from immersive_aircraft now get pushed, lifted, and yaw/pitch kicked by active Weather2 tornado wind fields.
  • Immersive Aircraft force sampling uses the same live tornado wind model as the rest of EWD, including multi-vortex/sub-vortex wind contributions.

Fixed

  • Boats can now be grabbed by tornado winds even when players or other entities are riding them.
  • Forced Weather2 entity-grab compatibility now explicitly allows boats and Immersive Aircraft roots instead of letting vehicle/passenger filters leave them behind.

Technical

  • Compatibility is reflection-only and only activates when Immersive Aircraft is loaded, so the mod does not require Immersive Aircraft as a hard dependency.
  • Version bumped from 1.0.4.1 to 1.0.4.2 for both NeoForge 1.21.1 and Forge 1.20.1 builds.

Files

expandedweather2dynamics-neoforge-1.21.1-1.0.4.2.jar(1.67 MiB) Primary Download

External resources


Project members

RAH Studio

Organization

XFATEX

Contributor


Technical information

License
ARR
Client side
required
Server side
required
Project ID