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Excessive Building

Excessive Building

Mod

Excessive Building is a mod designed to enchance the building experience while maintaining Minecraft's style.

Client and server AdventureDecorationSocialTransportationUtilityWorld Generation

26.6k downloads
166 followers

Excessive Building [Forge/NeoForge] 1.20.1-2.2.0

Changelog

Version Release v2.2.0 (Forge/NeoForge: 1.20.1)
1 Year Anniversary & 200,000 Update!

Additions
• Added simple config options, will probably end up adding some more whenever I come back to update the mod again
• Added a snowy variant of maple forests with the same properties other than that it does not generate villages but instead igloos
• Added marble, a new blockset that generates in mountain biomes and can be turned into various building blocks
• Added new sandstone blocks such as tiles, pillars, chiseled variants, and more!
• Added all missing knitted wool variants (textures thanks to @Milk_Furr)
• Added willow leaves which makes willow saplings finally obtainable (texture by @Milk_Furr)
• Added crying obsidian and prismarine crystals as trim materials
• Added some custom sounds to a few blocks
• Added a bunch of missing recipes
• Added ru_ru translations (thanks to @bricker_man)

Changes
• Maple forests can now generate taiga villages & are biased to by strongholds
• Reduced spawn rates of Nether geodes
• Reduced the spawn rate and size of brimstone blobs, brimstone blobs can no longer spawn below y16
• Kyanite is no longer considered a soul block
• Increased the chances of getting an ancient sapling from 25% to 30%
• Brimstone's recipe now outputs 4 blocks instead of 2
• Made all resource bricks much cheaper
• Changed a SINGLE pixel on knitted blue wool
• Changed the textures of EB sandstone blocks, iron/gold grates and asphalt (asphalt texture by @Milk_Furr)
• Slightly tweaked chiseled planks and kyanite tiles to allow better tiling
• Slightly tweaked fiery & miralen trim colors
• Changed advancement names and descriptions to include references to other things I like :P

Bug Fixes
• Fixed an issue causing miralen shards to not drop when using a tool that has a the max cluster harvestables tag
• Fixed maple ladders being uncraftable
• Fixed ancient cabinets item model
• Fixed inconsistent hardness & blast protection values on blocks
• Fixed snow brick variants not requiring a shovel
• Fixed golden birch leaves loot table
• Fixed missing items from missing creative tabs
• Removed duplicate translations which may have caused issues
• Fixed many different tags being overridden (Issue #13)

Compat
• [Farmer's Delight] Soul magma blocks are now counted as a heat source

Notes
• Well here we are, Excessive Building is officially 1 year old and in the last year we managed to reach 200K downloads on this mod which is just unbelievable to me
I never in my life would believe I would make it this far with any project. I appreciate you all so much and I am glad you the reader (maybe) enjoys this silly block mod.

Excessive Building has no plans of being discontinued but for the past while I have expressed my want to work on new projects
...so take this update as one final love letter to the mod... for now, thank you for playing Excessive Building.
- Yirmiri <3

Files

Excessive Building [Forge] 1.20.1-2.2.0.jar(10.17 MiB) Primary Download

External resources


Project members

Yirmiri

Owner


Technical information

License
ARR
Client side
required
Server side
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Project ID