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EntityJS

EntityJS

Mod

This mod uses KubeJS to dynamically register entities with full AI/Animation/Spawn Control support!

Client and server LibraryManagement MobsUtility

31.3k downloads
22 followers

EntityJS 0.5.6-1.20.1

Changelog

  • Made facesTrajectory method available to all Non-Living entities instead of just animatable projectiles.
  • Moved facesTrajectory render implementation to the entity's render method from the scaleModelForRender method to be a post-render effect
  • Added newGeoLayer & newGlowingGeoLayer to Non-Living entities instead of just living entities
  • Added EntityJSEvents.createAttributes event to add new attributes to an entity
  • Removed some accidental comments from a few probejs typings
  • Made base non-living entity facesTrajectory field default to false while projectiles default to true
  • Fixed casting error when modifying createCustomentities

Files

entityjs-0.5.6-1.20.1.jar(2.17 MiB) Primary Download

External resources


Project members

Notenoughmail

Member

Liopyu

Member


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID