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Equivalent Exchange has been archived. Equivalent Exchange will not receive any further updates unless the author decides to unarchive the project.

Changelog

3.53 - Hammer bug that dropped the wrong "dye powder" (ink sacs instead of lapis) fixed. Reduced cost recipe for philosopher's stone, 1 redstone, 1 glowstone, slime, philosopher's stone gives you another philosopher's stone. "Exploit" involving bowl and stick exchange rates fixed. Shovel bug preventing max level charge on anything but gravel fixed. Should now properly check for gravel and pass to normal routine if NOT gravel. (Max Level charge still vaporizes all adjoined gravel)

3.52 - Interdiction torches not working immediately on world load fixed (initialization bound to the particle effect) DM Hammer recipe whitespace fixed, now properly centered.

3.51 - ID issue with alchemical chest (glowing) fixed, ignition ring firewall made into a properly centered wall.

3.5 - Ignition Ring "upgraded"/changed. Alchemical Chest interdiction added (throw a torch in). DM Hammer and Catalytic Lens added. Many recipes added. Several bugs in the Obsidian Aggregator and Locus fixed. Many tools given higher fuel efficiency and the ability to consume more than just glowstone dust (mobius fuel, glowstone blocks, gunpowder, redstone dust). Mobius fuel given a special conversion rate in tools, making it impossibly superior for tools as a fuel.

3.42 - Cap of 56 on glowstone aggregator input removed. The theory was that this would allow aggregators to NOT spill their contents when they hit stack max.

3.41 - the reprogramming of the Eternal Density a couple of versions back caused it to "skip steps" if it had enough materials - it would jump a tier when it had a stack bigger than a certain amount. It has been corrected to stop at the appropriate charge level, for both the player's inventory and alchemical chests.

3.4 - glowstone aggregator now registers how much light is being received and uses it to apply a bonus or penalty. The maximum amount of light it can receive is "90 points" - 45 points is the amount required to operate at what current users consider "normal operations" - thus, at a maximum, aggregation times have been cut in half! alchemical chests given the power to draw from black hole band, talismans of repair and eternal density! use alchemical chests to suck in items, condense them to their most valuable form, and repair items within automatically. finally, destruction catalyst and hyperkinetic lens no longer destroy chests and other GUI type blocks when right clicking. hyperkinesis will refuse to fire anywhere near point-blank range, and will attempt to fizzle if the player is too close to the point of impact (consuming no glowstone dust in the process).

3.33 - fixed the infinite material bug in glowstone aggs. added sugar to redstone recipes (1 to 1), more cactus to wood recipes (2 to 1) and netherrack to redstone ore (8 to 1).

3.3+ Added many slots to all my tile entities (blocks with a GUI), made them interact with adjacent chests, implemented buildcraft API so pipes function intelligently on them.

3.3 - Explosion nova now gives items directly to you. Talk about OP! DM Locus added, Repair Ring made Repair Talisman (complete item overhaul), Eternal Density given some improvements, all tile entities made to interact with adjacent chests, obsidian/glowstone aggregators given automatic slot sorting (for appropriate fuels only), repair recipes for gold armor/tools, shears, chainmail and wooden tools added.

3.24 - Destruction Catalyst sound effect was playing way loud, fixed. Added speedy soul sand recipes, and also a recipe for milk?!

3.23 - Repair Ring added, Minecraft Forge API version released, several aggregator additions, philosopher's stone "reset" function added, HUGE SLIMES removed, Black Hole Band pull-power buffed a bit, Volcanite "uber evaporate" power added.

3.22 - iTorch recipe fixed to use proper active redstone torches

3.21 - Half exchange rate for glowstone blocks fixed.

3.2 - Evertide freeze power improved, Grim's ring infinite loop bug fixed, Tool charge functions tweaked not to get stuck (hopefully), Flint, Netherrack and SoulSand recipes readded, Interdiction torches made.

3.12/3 - Watch fixes.

3.11 - Bugfix for the Tile Entity GUIs.

3.1 - A bugfix for the watch, grim's ring, evertide ice power added, obsidian aggregators stack limit fixed.. and now using Item Sprite API - the mod now uses a single terrain index, and four item sprites indices (the armor has to be ItemArmor, so I have no place to put the texture method without editing a base class.)

3.0 - More lytes than your body has room for.

Files

EqExForgeV3.53.zip(486.87 KiB) Primary Download

External resources


Project members

ModrinthArchives

Owner

spacecraft

Archivist


Technical information

License
MIT
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Server side
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Project ID