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[Neoforge]CTOV-3.6.1

Changelog

What's changed

Reworked villages

  • Rework how houses and decorations spawn -> Fix bug #201 for most of the scenarios
  • Replace all Thai style village crimson wood to mangroves
  • Japanese village also has cherry wood buildings with birch buildings

Optimization

  • Revamped how road processors works.

New compatibility

  • No new compatibility added

New translations

  • Russian and Brazilian Portuguese translation added

Bug Fixes

New configs are now available.

Now you can set the frequency and enable/disable villages and pillager outposts.

Files

[Neoforge]ctov-3.6.1.jar(6.76 MiB) Primary Download

External resources


Project members

ChoiceTheorem

Owner


Technical information

License
CC-BY-NC-ND-4.0
Client side
unsupported
Server side
required
Project ID