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Steam 'n' Rails 1.6.0 Forge 1.20.1

Changelog

Version 1.6.0:

Additions

  • Cherry, Bamboo & Stripped Bamboo Tracks (1.20.1)
  • Nature's Spirit compat Tracks (1.20.1)
  • TerraFirmaCraft compat Tracks (1.20.1)
  • Create: Dreams and Desires compat Tracks
  • Quark compat tracks
  • Handcar: wrench to pick up
  • Players can now click a station with a whistle to summon a train directly to that station
  • A deployer using a whistle on air will clear the schedule of the bound train
  • You can now whistle a dual-headed train while in motion and have it slow and reverse
  • Config option to use old-style smoke (campfire particles) for smokestacks
  • Locometal block series
  • Buffer blocks
  • Headstocks
  • Decorative Couplers
  • Crafting tables work on trains
  • Hovering over a track-related block (couplers, signals, stations, etc.) with a wrench will highlight the track it is bound to and vice versa
  • Fuel Tanks
  • Fuel Interfaces
  • Liquid Fuel System (liquid fuel can power trains)
  • Tag to disable items from being used as train fuel
  • Medium Standard, Single Wheel, Triple Wheel, Quadruple Wheel, Quintuple Wheel, 2-0-2 Trailing, 4-0-4 Trailing, 6-0-6 Trailing, 6-0-6 Tender, 8-0-8 Tender, 10-0-10 Tender Bogies
  • Large Create Styled 0-4-0, 0-6-0, 0-8-0, 0-10-0, 0-12-0 Bogies

Changes

  • Generic Crossing Tracks—any two tracks can now cross at a junction
  • Decoupled trains' names will now stop at one "Split off from: ..."
  • Trains will now approach nearby stations when they are the rear train in a decoupled set
  • Trains relocated by a wrench will now try to approach nearby stations after relocation
  • Decoupled trains will now move back and forth a little bit to prevent signal overruns
  • Held conductor whistles will attempt to rebind after a conductor has moved to a new train (such as after coupling/decoupling)
  • Reduce comparator output checking frequency for Track Coupler
  • Couplers validate placement less frequently, improving performance
  • Remote Conductor-controlled trains adjust speed based on signal strength
  • Smoke rework 2.0: more minecraft-style smoke, with config for old smoke
  • Train status messages now include coordinates
  • Soul fire smoke in smoke stacks, clicking a smokestack with soul soil or soul sand will make it output soul fire themed smoke
  • Smokestacks can be dyed via being clicked with dye
  • Smokestacks show their dye color/style when wearing goggles
  • Signals, stations, and other blocks with a 'track pad' do not render the pad on phantom tracks when the tracks are not visible
  • Radiator fans can now be placed in any direction
  • Creeper explosions and Ghast Fireballs no longer break tracks
  • Remastered Monobogeys, Single Axle, Double Axle and Triple Axle Bogies
  • Removed optifine warning screen
  • New Bogey Menu for selecting bogies
  • New model for brass switch

Fixes

  • Mixin conflict with VS2
  • Auto schedule application properly sets the schedule index on trains, increasing reliability in automated coupling systems
  • Fix waypoint schedule items not showing up in the Station Summary (#329)
  • Fix villagers opening sliding doors in the 'special' mode (#317)
  • Fix normal nixie tube relays (#311)
  • Fix signal debug line rendering for monorail tracks
  • Change conductor cap offset on players to fix clipping with some skins
  • Rework a conductor spy mixin for Tweakeroo freecam compat
  • Offset train assembly overlay on encased tracks
  • Made the mod work with optifine again

Dependencies

Files

Steam_Rails-1.6.0+forge-mc1.20.1.jar(8.63 MiB) Primary Download

External resources


Project members

IThundxr

Owner

mattentosh

Artist

StarFluxie

Artist

Szedann

Artist

SlimeistDev

Developer

spottytheturtle

Former Author

tropheusj

Former Author


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID