Changelog
Crabber's Delight 1.1.2
- Additions:
- Added Pearl Blocks
- New message added when trying to use the crab trap without it being submerged
- Menu will not open and will inform the player it needs to be in water
- Menu will open if the crab trap is hanging, in the event the player has a contraption or pulley to pull it out of the water using Create or Supplementaries
- Crab trap plays sound when capturing creatures
- Added new advancement line to give the player a basis for learning how to use the mod
- Added new/updated translations:
- da-DK
- ru-RU
- zh-CN
- For any new translations, please submit a PR on the GitHub
- Changes:
- Removed Fisherman’s Trap recipes
- Renamed all of the raw variants of seafood to not have the “raw” prefix, to match with vanilla naming convention for fish
- This does not include clam meat
- Removed cooking recipes for crab, clawster, and shrimp. Now they must be cooked inside of the cooking pot
- Created a new treasure loot fishing check to only give “treasure” items if a 5x5 horizontal check is surrounded by water similar to fishing in vanilla
- Waterlogged blocks will count as water for this purpose, such as waterlogged chains and other waterlogged crab traps
- Updated Crab, Cooked Crab, Crab Legs, and Shrimp textures
- Changed Creative Tab icon to Clawster
- Fixes:
- Fixed bug where when a crab trap was broken, it wouldn't drop the items inside (but different from last time)
- Fixed coordinate fighting on crab trap model
- Fixed issue that lead to a crash when using hoppers on crab trap to insert bait
Dependencies
Files
CrabbersDelight-1.20.1-1.1.2.jar(178.28 KiB) Primary Download
External resources
Project members
AlabasterLeking
Owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID