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v0.2.0 for 1.21.1-neoforge

Changelog

  • added mc-21.11 support
  • added bird flying behaviour
    • very configurable - let me know if you find good settings!
    • flocking with standard boids alignment, cohesion, and separation rules
    • will steer towards the ground when high up
    • will steer away from blocks or land on them if approaching from above
    • will land after a configurable period
  • changed bird landing & perching behaviour
    • can now perch anywhere instead of pre-defined blocks
    • will favor locations higher up
    • will continue flying if over water
    • will take flight again after a configurable period
  • changed bird spawning behaviour
    • will now spawn on the ground and begin flying instead of spawning in the air and landing
    • will spawn randomly within a configured distance
    • now spawns within a predefined biome tag instead of a predefined block
  • tweaked bird flying animation to allow for periods of gliding
  • fixed critters spawning in non-overworld dimensions
  • refactors and code changes:
    • replaced Yet Another Config Library with the config screen functionality already present in the base game
    • reverted implementation of ParticleGroup/ParticleLimit due to changes in mc 21.9 making it impossible to create multiple groups with the same limit value, leading to confusing config behaviour
    • replaced modstitch with split build scripts

Files

cosycritters-0.2.0+1.21.1-neoforge.jar(75.7 KiB) Primary Download

External resources


Project members

PigCart

Member


Technical information

License
MIT
Client side
required
Server side
unsupported
Project ID