Changelog
This is the first release available on Modrinth! The 2.3.0 release of colormatic contains the following changes.
- Biome colormaps have the option to only apply custom tinting to some biomes; the remaining biomes will have their vanilla colors.
- The tint for an item is now only taken from custom colors if a custom colormap has been defined for all biomes.
- Biome tinting for blocks whose models don't define a tint index now works as expected.
- Fixed a crash when using a resource pack that defines a grid format colormap with a datapack that adds a custom biome.
Files
colormatic-2.3.0+mc.1.17.1.jar(177.62 KiB) Primary Download
External resources
Project members
kvverti
Owner
Technical information
License
LGPL-3.0-only
Client side
required
Server side
unsupported
Project ID