Changelog
additions:
-added gray dungeon
-added achievements for entering dungeons for the first time, the advancement section shows the order in which dungeons should be visited and the biome where to find them
changes & fixes:
-tridents you can find can now have lifesteal
-pickaxes you can find's damage now scales the same as swords' damage
-all maces across dungeons now have the same attack speed
-light gray dungeon's miniboss now drops a sword instead of a mace
-starting from this update, the mod modifies the basalt deltas biome, so that it no longer generates basalt columns, as they used to ruin dungeons that spawned in that biome
other:
-changed license to MIT
Files
ColorfulDungeons-1.21-2.1.jar(3.13 MiB) Primary Download
Project members

the_tizio
Member
Technical information
License
MIT
Client side
optional
Server side
required
Project ID

