Changelog
- Breathing speed is now dependend on health. The lower the player's health is the quicker the breath. Simulating real world stress.
- Large code rewrite. Almost all the code on the backend has been changed. You wont see much difference.
- Reworked the config screen. The config screen now has clear categories and subcategories.
- Reworked the debug screen. The debug screen has seen additions and removals and an added background.
- Fixed: Breathing continuing after death.
- Fixed: Breathing not respecting underwater interval.
Dependencies
Files
coldbreath-1.4.0.jar(33.37 KiB) Primary Download
External resources
Project members

sfDesat
Member
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID

