Changelog
- Fixed refmap conflicts which prevented the mod from loading with some other mods that don't name their refmaps (basically fixed weird mod conflicts that made no sense but were there by the power of dark magic)
- Fixed shiny odds issues: now you can set any number as multiplier and the mod won't crash or reset your config.
a negative multiplier should logically make all eggs shiny so long as a shiny condition is present, but that wasn't tested… make of that what you will - Made forced abilities ignored by default: now parents with forced abilities don't force their eggs to have the same ability.
- Added a configuration option to pass down forced abilities (restores previous behaviour)
- Added a configuration option to not randomly pass down hidden abilities unless the ancestor already has it (base Pokémon games behaviour)
Dependencies
Files
Cobbreeding-forge-1.5.4.jar(83.08 KiB) Primary Download
External resources
Project members
ludichat31
Owner
Fuzuki
Co-owner
Technical information
License
MIT
Client side
required
Server side
required
Project ID