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Cobblemon Raid Dens 0.9.0+1.21.1

Changelog

  • Added the ability to set the catch rate of raid bosses for specific tiers and individual raid bosses
    • Added CATCH_RATE_ADD_X and CATCH_RATE_MULTIPLY_X scripts to modify the catch rate per-player.
    • Added a ModifyCatchRate event for developers to add their own catch rate modifiers.
    • Catch rates will be displayed on the raid crystal (if Jade or WTHIT is installed) as well as on the catch screen if it is less than 100%.
  • Buffed the default loot tables for all tiers.
    • Additionally added a cobblemonraiddens:bonus_loot_condition loot condition which allows bonus rewards in raid pouches when a catch roll is failed.
  • Added the Catching Charm item
    • By default, the catching charm can only be obtained when failing a catch roll.
    • The Catching Charm will boost the catch rate of the raid boss if held in the offhand.
  • Added a health bar display above other players' Pokemon in raids, which can be toggled in the client config.

Files

cobblemonraiddens-fabric-0.9.0+1.21.1.jar(2.48 MiB) Primary Download

External resources


Project members

necroso1

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID