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Cobblemon Raid Dens 0.8.2+1.21.1

Changelog

  • Tera raid bosses now terastalise at the start of battle instead of on turn 1.
  • Added a new force_dynamax field to raid bosses which will force the raid boss into a permanent dynamax form.
  • Added a new script trigger faint:x which will trigger when a player faints, up to x times within a raid battle (or -1 for no limit).
  • Added a new script HEAL_0.X to heal the raid boss by X0%.
  • Added a new script REDUCE_TIMER_0.X to reduce the timer by X0%.
  • Fixed raid den clear count not correctly saving.
  • Fixed raid bosses spawned using /crd spawnboss not allowing multiple challengers.
  • Fixed raid dens consuming items when it's not supposed to.
  • Fixed raid dens sometimes creating new raid instances when an existing one is still ongoing.

Files

cobblemonraiddens-fabric-0.8.2+1.21.1.jar(2.45 MiB) Primary Download

External resources


Project members

necroso1

Member


Technical information

License
MIT
Client side
required
Server side
required
Project ID