Changelog
- Tera raid bosses now terastalise at the start of battle instead of on turn 1.
- Added a new
force_dynamaxfield to raid bosses which will force the raid boss into a permanent dynamax form. - Added a new script trigger
faint:xwhich will trigger when a player faints, up to x times within a raid battle (or -1 for no limit). - Added a new script
HEAL_0.Xto heal the raid boss by X0%. - Added a new script
REDUCE_TIMER_0.Xto reduce the timer by X0%. - Fixed raid den clear count not correctly saving.
- Fixed raid bosses spawned using
/crd spawnbossnot allowing multiple challengers. - Fixed raid dens consuming items when it's not supposed to.
- Fixed raid dens sometimes creating new raid instances when an existing one is still ongoing.
Dependencies
Files
cobblemonraiddens-fabric-0.8.2+1.21.1.jar(2.45 MiB) Primary Download
External resources
Project members
necroso1
Member
Technical information
License
MIT
Client side
required
Server side
required
Project ID






