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Cobblemon Battle Tower 1.9.16

Changelog

  • Added Wild Battle API as a required dependency on both Fabric and NeoForge.
  • Added boss-only effectively infinite PP so boss encounters no longer run out of moves.
  • Added dedicated boss music for Rayquaza boss
  • Added stronger phase-transition particles and tuned per-boss screen shake.
  • Added custom boss aura particles with curated per-boss color themes for G-Max and special boss encounters.
  • Fixed two-phase boss encounters so phase transitions now reset battle state cleanly and avoid leftover gimmick or stat-stage carryover.
  • Fixed Mega Rayquaza phase 2 persistence and transition behavior, and fixed the Fabric startup crash caused by the boss-aura mixin remap configuration.
  • Fixed Battle Tower run stats so floors with itemusage = 0 now display 0 instead of None.

Files

cobblemon_battle_tower-fabric-1.9.16.jar(55.68 MiB) Primary Download

Project members

Raguto

Member


Technical information

License
ARR
Client side
required
Server side
required
Project ID