Changelog
Added:
- An in game config screen to edit the client config (works sometimes with modmenu on Fabric)
- "removeItemInHandFrom" subcommand to "/cobblemerchant"
- A tag that contains every entities that can be a Cobble Merchant (#cobbledollars:cobble_merchants)
- All the ancient balls to the default shop & the Master Ball & the Ancient Origin Ball
- 2 configs to enable/disable earning CobbleDollars from NPCs/Wild Pokémons
- A config to apply a multiplier to the CobbleDollars income
Changed:
- The common.json config format for the default merchant shop /!\ It will delete any customization made on the default shop config /!\
- Some tweaks on the shop menu
- "/cobblemerchant" can now target multiple entities
Fixed:
- CobbleMerchants spawning in different biomes will now have the correct texture
- A crash when returning to a Cobble Merchant shop menu after exiting a JEI screen (Known issue: the shop is empty, but re-opening it will fix this)
WIP:
- A menu to edit Cobble Merchants accessible via "/cobblemerchant edit [Cobble Merchant]"
Dependencies
Files
CobbleDollars-forge-1.5.2+1.20.1.jar(210.06 KiB) Primary Download
External resources
Project members

Harmex
Owner
Technical information
License
ARR
Client side
required
Server side
required
Project ID

![CobbleDollars [Cobblemon Addon]](https://cdn.modrinth.com/data/s7N7AsqL/684040a264fc1d7f9b856ec5d2da39767398c7ad.png)


