Changelog
Changes:
- Added a 50% chance for a MASSIVE dungeon to spawn under the ruined tower structure! There is a 100% chance for a dungeon to spawn under ruined bases of the ruined tower structure.
- Added a new version of the ruined mob grinder structure for badland biomes.
- Added a new floor one variant and a new ruined tower base variant to the ruined tower structure. Tweaked and fixed all of the ruined tower floors.
- Added cracked tuff bricks which comes with stairs, slabs, and walls.
- Fixed/tweaked/upgraded/recoded pretty much every cinchcraft structure.
- Fixed a ton of chest loot tables in structures.
- Rebalanced ruby armor.
- Added recipes for uncrafting iron and copper doors/trapdoors back into ingots.
- Remade polished calcite and dripstone textures.
- More carrot seeds spawn in shipwreck supply chests now.
- Tweaked some of the chances for custom loot to spawn in vanilla structure chests.
KNOWN ISSUES IN THIS VERSION:
- The recipe for crafting polished deepslate for some reason does not get replaced by cinchcrafts custom recipe. I have spent way too much time trying to fix this already and don't want to put off the release of this update any longer. As far as I can tell it is an issue caused by forge so I can only hope it gets fixed in a future forge version.
- Generation of ruined tower structures with a dungeon under them can sometimes be a bit messed up.
Files
cinchcraft-0.14-1.21.1.jar(5.6 MiB) Primary Download
Project members
cinchtail
Owner
Technical information
License
ARR
Client side
required
Server side
required
Project ID