Changelog
Fixed
- Timer Ball multiplier was wrong. The mod used the mainline games formula (
(turn-1) × 0.3 + 1, capped at 4) but Cobblemon uses its own formula (turn × 0.3, capped at 4). At turn 10 this showed 3.7x instead of the correct 3.0x, which could inflate catch rates enough to falsely display "Guaranteed" when the actual server-side chance was ~86%.
Dependencies
Files
catchrate-display-fabric-2.7.8.jar(171.39 KiB) Primary Download
External resources
Project members

Akkiruk
Member
Technical information
License
MIT
Client side
required
Server side
unsupported
Project ID



