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Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

Mod

A Fabric mod designed to improve the chunk performance of Minecraft.

Client or server Optimization

5.04M downloads
3,572 followers

0.3.0+beta.1.0 preview for 1.21.3

Changelog

C2ME Preview channel 0.3.0+beta.1 for Minecraft 1.21.3 is released

The first preview release.

Changelog:

  • build: 1.21.3
  • perf: chunk system rewrite
  • perf: native acceleration v2
  • perf: density function compiler v0 (#361)
  • perf: optimize aquifer heavily
  • perf: consolidate light update notifications
  • perf: improve idle loop for storage threads
  • perf: reduce GC pressure
  • new: further increase maximum render distance
  • new: add ext_render_distance_v1 protocol for 127+ RD multiplayer
  • new: log changed settings on startup
  • new: actually unload POI
  • new: uncap render distance in VulkanMod
  • fix: mitigate ghost mushroom past simulation distance
  • fix: improve player ticket consistency
  • change: use twice the parallelism for notickvd max concurrent loads

Files

c2me-fabric-mc1.21.3-0.3.0+beta.1.0.jar(4.42 MiB) Primary Download

External resources


Project members

ishland

Owner

duplexsystem

Member


Technical information

License
MIT
Client side
optional
Server side
optional
Project ID