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BuildCraft Energy

BuildCraft Energy

Mod

Energy module for BuildCraft

Client and server

12.1k downloads
6 followers

Changelog

Improvements:

  • [#4315] Allow the oil dimension and biome exclusion lists to be treated as whitelists instead.
    • Toggle either "worldgen.oil.excludedBiomesIsBlacklist" or "worldgen.oil.excludedDimensionsIsBlacklist" in order to change this.
  • Fix a few performance issues with all ticking buildcraft tiles and a few more engine specific issues.
  • Fix a few performance issues with the fluid pipes.
  • Add an advancement to unlock the list recipe when you have 7 or more items in a single diamond pipe filter.
  • Enabled several display config options by default: useBucketsStatic, useBucketsFlow, useLongLocalizedName, and changed timeGap to "seconds" rather than "ticks".

Bug fixes:

  • [#4297] Fixed the quarry ignoring the maximum build height when it is placed too high up.
  • [#4317] Fix a crash with little tiles because AlexIIL didn't implement a reflection getter correctly.
  • Fix silicon having an accidental dependency on transport. Again.
  • Fix fluid pipes not saving the current flow direction.
  • Fix all API names having uppercase characters. The old scheme was "BuildCraftAPI|<module>", and the new scheme is "buildcraftapi_<module>".
  • Theoretically fix the tank and pipe fluid renderer not always getting the fluid texture correctly.

Files

buildcraft-energy-7.99.21.jar(197.1 KiB) Primary Download

External resources


Project members

AlexIIL

Owner

asie

Member


Technical information

License
Depends on version
Client side
required
Server side
required
Project ID