Changelog
- Added several config options (changed either through the config file or with ModMenu):
- Change the time taken for a Fermentation Vessel to ferment an item
- Change the time taken for a Gristmill to mill an item
- Toggle if fruit on trees replant after being picked
- Toggle the generation of Wild Crops
- Toggle the generation of Fruit Trees
- Toggle the generation of Fruit Trees in Flower Forests (off by default)
- Toggle the generation of Tea Shrubs in Forests (off by default)
- Toggle the generation of Walnut Trees in Forests (off by default)
- PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
- Moved vanilla item texture overrides into an optional resourcepack (on by default)
- Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
- Added Potions of Acidity and Stupor to the mod item tab
- Added compatibility with El’s and L’s Dye Mod - If installed:
- Added 20 more variants of Jack O’ Straws
- Added Wintergreen Pickets
- Honeysuckles now craft into Banana Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
- Added compatibility with Dye Depot - If installed:
- Added 16 more variants of Jack O’ Straws
- Honeysuckles now craft into Amber Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
- Chamomile Flowers now craft into Beige Dye instead of Light Gray Dye (enabled by default, can be disabled in the config)
- Renamed Light Gray and Light Blue Jack O’ Straws to Ash and Sky respectively (enabled by default, can be disabled in the config)
- Amendments compatibility now uses built in resourcepacks and datapacks
- Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
- Added missing loot tables for Weeping, Twisting, and Vine Trellises
- Added Grass Seeds
- Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
- Can be used on any type of dirt to grow a new Grass Block
- Added Grassy Dirt
- Is tinted by the biome it is in, similarly to Grass
- Cannot survive with a block on top, similarly to Grass Blocks
- When bonemealed, it will grow into a Grass Block
- Added Swedish translations (by Oli)
- Added Canadian French translations
- Added stonecutting recipes for Ceramic Tile variants
- Added Ceramic Doors and Trapdoors
- Can be dyed
- Has unique open and close sounds
- When opened and powered with redstone, players cannot interact with them
- Added several new Ceramic Tile Blocks
- Added Cracked Ceramic Tiles
- Added Ceramic Tile Pillar
- Added Ceramic Mosaic and Checkered Ceramic Mosaic
- Added new functionality to Artisan Brushes:
- When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
- When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
- Using a brush normally has not been changed
- Updated Fermentation Vessel break particles to match the current texture
- Added several new custom sound effects for Fermentation Vessels
- Updated Fermentation Vessels to be easier to understand what is going on
- Fermentation Vessels now use an enum block state for the fermentation process
- Added a custom sound for when Fermentation Vessels have stopped fermenting
- When it has finished fermenting, the texture of the vessel will become slightly stained
- EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
- Added “pickets” item tag
- Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
- Removed unused “up” and “down” states from Wild Vine Crops
- Added a custom sound effect for picking a fruit from a tree
- Changed Fruit Logs to use a full block hitbox when leafy
- Added 10 new paintings that feature content from the mod:
- “Bountiful” 1x1
- “Citrus Dish” 1x1
- “Hazel Floret” 1x1
- “Violet Floret” 1x1
- “Why Blue” 1x1
- “Ruminer” 1x2
- “Phylogenesis” 3x1
- “Escalade” 1x3
- “Aquaculture” 2x2
- “Unpleasant Tiles” 2x3
- Like with Potions of Acidity, these can be found in the mod’s creative tab
- Each can be enabled/disabled individually in the config
Dependencies
Files
bountifulfares-1.1.0-1.20.1.jar(3.1 MiB) Primary Download