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Bonfires v1.2.18

Changelog

  • Players can no longer use Bonfires when monsters are nearby, radius is configurable

  • When respawning if the Estus Flask is still in the inventory (with keepInventory true for example) the Estus Flask will be refilled.

  • Config option added to enable repairing armour and tools when using a Bonfire

  • Bonfire screenshots no longer need to wait to take them and as such the config option has been removed

  • Travelling to a Bonfire will set your respawn point to that Bonfire.

  • Reinforce menu now shows what is being upgraded, the scroll bar resizes to fit the content and displays reinforceable items in your off hand slot.

  • The screenshot button is now usable without deleting the screenshot first so you can easily retake screenshots.

  • Screenshot display is now zoomed out and displays properly at any GUI scale.

  • Bonfires are now sorted by most recently created first and the current Bonfire will always be the first one displayed.

  • Opening the travel menu will now auto select the current Bonfire

  • Dimension tabs are now sorted Overworld -> Nether -> End -> Others and changing tab will auto select the first Bonfire if one is present.

  • Right clicking in the reinforce and travel menu will now return you to the base Bonfire menu

  • You can press enter instead of clicking the create button when creating a Bonfire to create it.

  • Using pick block in creative on a bonfire will give you an unlit bonfire instead of a Pile of Bone and Ash, holding shift will copy the name and publicity of the Bonfire too

  • Bonfires that have somehow lingered in the GUI when the Bonfire itself has been destroyed should now get removed.

  • A crash that can happen sometimes related to the tooltip for reinforced items should now be fixed.

Files

Bonfires-1.18.2-1.2.18-2062213.jar(374.37 KiB) Primary Download

External resources


Project members

Wehavecookies56

Owner


Technical information

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