Changelog
Changes for normal players:
- Ported to MC 1.21.3.
- Fixed compatibility with LambDynamicLights in MC 1.21.1.
- Gold, redstone, and lapis ore are now more common.
- Mega dungeons are now less common.
- The bogged mob now spawns in swamps.
- Structures should no longer collide with each other.
- Balls of string work goodly now and are less glitchy than before.
- By popular demand, added jappafied variants of a couple textures that stood out when not using programmer art.
- Fixed some holes in terrain with Distant Horizons and Voxy when using hyperspeed generation (you may need to reset your database though).
- Fixed crash when creating a world on some systems.
- Fixed a couple issues related to exiting hyperspace through unconventional means.
- Fixed voxy integration in MC 1.20.4 and 1.20.6.
- Removed the config option to grow saplings into big globe trees OUTSIDE of Big Globe worlds, because turns out it hasn't worked in a long time anyway and I never noticed.
- Added russian translation provided by "mpustovoi". I have no idea how accurate these translations are.
Changes for data pack makers:
- All tags everywhere must be prefixed with
#
now, including in scripts. - Added new "scripted" random source type.
- Data packs that rely on some of the unused ore chance templates now work correctly.
Dependencies
Files
Big Globe-4.6.0-MC1.20.6.jar(5.88 MiB) Primary Download
External resources
Project members
Builderb0y
Owner
Technical information
License
CC-BY-NC-4.0
Client side
required
Server side
required
Project ID