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Big Globe 4.7.0

Changelog

Changes for normal players

  • Fixed crash on startup on dedicated servers.
  • Revamped rivers, they are now bigger, rarer, and more eroded.
    • Rivers do not always spawn in the same places they used to, so expect them to get cut off at the border between old chunks and new chunks.
  • Villages are now more common and more likely to have their spawn conditions met.
  • Pseudo-erosion on islands looks much better now.
    • Noise for islands is also different, so expect large discontinuities on the border between old chunks and new chunks.
  • Snow generating over a cave looks better now.
  • Fixed molten rocks not breaking faster with pickaxes.

Changes for data pack makers

  • Added new way to ensure that two noise-typed column values use the same seed.
  • Added analytical derivatives of voronoi.soft_distance_squared and voronoi.soft_distance.
  • Script template inputs can now have default values.

Files

Big Globe-4.7.0-MC1.20.1.jar(5.91 MiB) Primary Download

External resources


Project members

Builderb0y

Owner


Technical information

License
CC-BY-NC-4.0
Client side
required
Server side
required
Project ID