Changelog
- Added some new fractal structures to the end dimension.
- Sped up island generation some more (it'll be different on the border between old chunks and new chunks again).
- Some structures are now more common.
- Fixed loot tables that interact with silk touch.
- Fixed crash with Ryoamic Lights (integration code won't work though).
- Possibly fixed compatibility with Flashback.
- Better compatibility with Sinytra Connector out of the box.
- Big Globe biomes are no longer in vanilla "has_structure" tags.
- This prevents modded structures which use those tags from spawning, but also makes it easier to support such structures with data packs.
- The only vanilla biome tag remaining is
#required_ocean_monument_surrounding
. - All vanilla structures are now delegated and use Big Globe biome tags instead of vanilla biome tags.
- Fixed scripts not being able to call
Block.getRandomState(long seed)
. - Marked terralith as incompatible because it always takes priority over Big Globe regardless of what world type the user selects.
Dependencies
Files
Big Globe-4.5.0-MC1.21.1.jar(5.83 MiB) Primary Download
External resources
Project members
Builderb0y
Owner
Technical information
License
CC-BY-NC-4.0
Client side
required
Server side
required
Project ID