Changelog
Update 6
General
- Animation library improvements.
- Fixed a bug where animation keyframes didn't have a smooth transition with some shaders.
- Added Death animations for Cornelia, Maw and Eel.
- Some code structure improvements.
- Added In-Game Settings Screen
Captain Cornelia
- Cornelia can now switch weapons mid-combat, gaining different passive attack effects. She analyzes the enemy and tries to choose the most effective weapon.
- The interval between Cornelia's attacks has been increased.
- Cornelia now has a chance to summon Maze Roses instead of Poisoned Chakras.
- Fixed a bug where Cornelia wouldn't turn towards her target while levitating.
Mobs
- Maws eat everything indiscriminately. They now have a 10% chance to have random items in their mouths.
Gameplay
- Added maps with Ship, Outpost and Shelter locations.
- Treasure Pouch now has a 10% chance to generate a map pointing to the nearest ship or outpost.
- Cornelia is guaranteed to drop a map pointing to the nearest Shelter.
- Pillagers and Vindicators that naturally spawn in the Ice Maze will now have themed loot tables.
Dependencies
Files
aquamirae-6.API15.jar(16.52 MiB) Primary Download
External resources
Project members
Obscuria
Owner
Technical information
License
ARR
Client side
required
Server side
required
Project ID