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Advanced Peripherals

Advanced Peripherals

Mod

Advanced Peripherals is a mod that adds many useful extensions for CC:Tweaked(Computercraft).

Client and server TechnologyTransportationUtility

275.0k downloads
105 followers
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Changes

  • Bumped minimum minecolonies version to 1.20.1-1.1.1186-snapshot
  • Bumped minimum neoforge version to 47.1.106

Fixed

  • [#793] Fixed an issue where functions throw an error when an empty filter is applied.
  • [#801] Fixed that the energy detector can cause a stackoverflow in some cases.

Added

  • [#820] Backported chat box utf-8 support from 1.21.1 - Thanks to @Kondrashka177

Fixed

  • Prevent an empty say command crashing the game
  • [#812] Fixed a chemical duplication bug using the ME bridge
  • [#813] Corrected the Mod ID of AE2 Things preventing our integrations to load correctly

Fixed

  • Added support for minecolonies 1.1.1282-1.21.1-snapshot

Added

  • Config option to hide spectators from the player detector

Added

  • [#798] Added PT_BR Translation

Changed

  • Changed following minimum versions: CC:Tweaked: 1.116.2, Minecolonies: 1.1.1230-1.21.1-snapshot
  • Optimized tags to lua table conversion, greatly improving performance in any listing functions for items/blocks, fluids or gases
  • Refactored our resources transportation logic between peripherals and other devices. Invluding inventory manager or export/import functions from the bridges. Testing is welcome

Added

  • [#755] Added disabled peripherals, a better way to check if a peripheral is disabled in the config. See docs

Fixed

  • [#784] Fixed that the energy detector transfer rate limit is not enforced
  • [#772] Fixed that the inventory manager does not save its content
  • [#777] Fixed IArguments has been closed being thrown with some functions that still use the wrong table functions

Fixed

  • Fixed support for Refined Storage version 2.0.0
  • [#786] Minor performance improvements to the RS Bridges resources iteration - improves the performance with any getResource function - Thanks to @SirYwell!
  • [#784] Fixed that the energy detector transfer rate limit is not enforced
  • Fixed an issue where the ME Bridge could void chemicals during exporting/importing
  • Fixed an issue where export/import fluids and chemicals in the ME Bridge would not detect any remote target peripherals

Fixed

  • [#775] Added support for the latest RS2 version, fixes a crash when trying to submit a crafting job. Min RS2 version is now beta 8

Fixed

  • Added Support for the latest CC:T version, bumped minimum to 1.116.1
  • [#768] Prevent client side crash when inserting memory cards into the inventory manager
  • [#766] Return nil instead of teleporting to 0,0,0 when a warp point does not exist in a end automata turtle

Fixed

  • Fixed that the getRequests() function from the colony integrator wouldn't return items anymore

Fixed

  • Fixed a crash at initializing when patchouli is not installed
  • Fixed that some Inventory Manager functions can't be wrapped

Fixed

  • [#762] Fixed that several lua functions would throw a IllegalStateException

Due to some internal changes and fixes, the minimum version of neoforge was raised to 21.1.186, minecolonies to 1.1.1020-1.21.1-snapshot and CC:Tweaked to 1.116.0

Added

  • [#761] Added hungarian translation, thanks to @bayi!
  • [#757] Added UTF8 support to the chat box, thanks to @456dev!

Fixed

  • [#760] Fixed support with the latest CC version
  • Omit the data components property of lua item stack tables when an error occurred. This fixes a rare issue with the colony integrator when trying to parse enchantments. Fingerprints can be used to filter different enchanted items, that will eventually be fixe when we find a fix for it.
  • [#752] Fixed that export/import functions of the ME Bridge would return nil when the requested amount couldn't be exported

Added

  • UUID and Name property to the player lua object of the player detector

Changed

  • Patchouli book texture
  • Default chemical filter count from 64 mB to 1000 mB
  • Added a configurable char limit to chat box messages

Fixed

  • Fixed that several mekanism integrations would crash the game/server when mekanism is not loaded
  • [#746] Fixed that export and import functions from the ME bridge would not find target inventories
  • Updated Patchouli book documentation URLs
  • Support with the latest mekanism version

The new ME and RS Bridge system are more or less final, but expect any last-minute changes before the final release. We will listen for any feedback and try to improve the system as much as we can! If there are any inconsistencies or bugs, please report them at our github!

Changed

  • We enhanced the RS and ME Bridge majorly, including new functions, a better crafting system and more. Refer to the docs
  • The fingerprints now use a new hashing algorithm called XXHash64. This change speeds up the process of generating the hashes by a huge factor. Due to that, the hashes now have a different format and are displayed as a 64 bit integers parsed to a string to prevent rounding issues within cc and AP.
  • Changed the default name style of our peripherals to match the ones from CC:Tweaked going from camelCase to snake_case. For example, the name of the chat box peripheral is now chat_box instead of chatBox.

Added

  • A global AP lua api providing information about the mod versions of our addons and AP itself

Fixed

  • Re-Support powah
  • [#738] Fixed support for the latest minecolonies version
  • [#711] Fixed that the block reader would not be able to access registries for component information
  • [#741] Fixed the bottom textures of our peripherals
  • Fixed that the patchouli book would not load correctly
  • Re-Added the world join patchouli book event
  • [#732] Fixed that automata cores can't be re-added into turtles after being removed
  • [#438] Fixed that the delivering property of any minecolonies builder resource would be zero

Fixed

  • [#740] Fixed that the geo scanner and player detector would always return nil when not used via the pocket upgrade

Added

  • [#739] Show the current owner of the inventory manager in the ui

Fixed

  • Support with the latest minecolonies version (1.1.897-snapshot)
  • [#438] Fixed that the dilvering attribute of work order requests is always zero
  • Create 6 support

Changed

  • Set chat cooldown minimum to zero
  • Dropped Create 5 support

Fixed

  • [#637] Fixed NullPointer Exception when running a program on a pocket computer and removing it from the inventory

Fixed

  • Fixed a Null Pointer Exception when trying to work with item filters without any component filters applied.

Breaking Changes

  • Renamed the following functions in the ME Bridge:
  • listFluid -> listFluids
  • listGas -> listGases
  • listCraftableFluid -> listCraftableFluids

Fixed

  • Fixed that fluids would always return the name key with the value minecraft:fluid
  • Fixed that several AP features do not work on dedicated servers. A few of them are chat box events, player detector events, villager trades and villager structures
  • Fixed that functions which interact with fluid handlers would not work.

Added

  • Added fluid type properties to lua fluid objects

External resources


Project members

seniorendi

Owner

SirEdvin

Contributor

zyxkad

Member


Technical information

License
Apache-2.0
Client side
required
Server side
required
Project ID