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Ad Astra! 1.0.1

Changelog

  • Changed the Licence from LGPL to MIT
  • Massive optimizations to the oxygen system and gravity system
  • Fixed oxygen distributors loading chunks every few seconds, killing performance
  • Added sliding doors, airlocks and reinforced doors.
  • Added cables and fluid pipes
  • Added Korean translations
  • If the lander detects that it's falling into the void, it will now teleport to the nearest chunk with a block in it. This is useful for addons or modpacks that add end-style generation planets or floating islands.
  • Added a wrench to configure pipes
  • Added space cave sounds
  • Added wind to planets with an atmosphere
  • Added a permafrost bricks set
  • Added a Glacian wood set
  • Added the Glacian Ram and Glacian fur
  • Solar panels now generate energy depending on the distance from the sun
  • Added a steel trapdoor
  • Fixed being able to place water in the nether
  • Fixed falling into the earth orbit teleporting the player to the moon instead of the overworld
  • Fixed being able to survive in space with one piece of leather armour
  • Added the tags "freeze_resistant," heat_resistant," and "oxygenated_armor."
  • Made solar panel energy values configurable in a planet datapack
  • Fixed the planet selection screen orbit circles going offscreen in high gui scales
  • Fixed the planet selection screen orbit planets and galaxy not moving on servers
  • Fixed flags only breaking one part when bombed by TNT

Files

ad-astra-1.0.1.jar(9.06 MiB) Primary Download