Changelog
NOTICE: Changes from WSS 1.2.0 are included as part of this changelog.
Additions:
- Carrot Patch, in many variants
- Potato Patch, in many variants
- Woody Camp, in 7 variants
- Old Fort
- Vigilante Fort
- Hide Tannery, Oak and Cherry variants
- Dark Witch Keep
- Zen Chair Museum
- Mushroom House
- Sunken Steamboat
- Bamboo Firework Site, in 3 variants
- Concrete Mill Ruins, Shore variant
- Bee Farm, Cherry variant
- Wandering Trader Cart, Cold variant
- Sphinx Hidey Hole, Icy variant
- Forgotten Remnants, in 6 variants (found underground)
- Ender Claw, in 4 variants (found in the End)
- Added a new variant of Badlands Dwelling
- Added a new variant of River Boat
- Added a new variant of Totem Pole
Changes & Balance Tweaks:
- Updated to Minecraft 1.20
- Renamed original Wandering Trader Cart to Wandering Trader Cart Temperate
- Renamed original Bee Farm to Bee Farm Forest
- Adjusted rarities for a bunch of structures - most notably, reduced frequency of Badlands Dwelling, Concrete Mill Ruins (Desert variant), Frost Reactor Plant, Llama Sanctuary (Plateau variant), Old Stable, Rot Tree, and Wandering Trader Cart (Temperate variant)
- Added new 1.20 features to a number of old structures, including but not limited to: Abandoned Small Castle, Badlands Dwelling, Candlemaker House, Lumpy Tower, Mossy Roof House, Old Stable, Spider Cellar, Spruce Berry Farm, Spruce Cabin, Tall Birch House
- Added suspicious Archaeology blocks with custom loot tables to: Basalt Castle, Concrete Mill Ruins, Llama Sanctuary (Hills variant), Marine Observation Hub, Monster Egg + Banquet, River Boat (Barge variant), Sphinx Hidey Hole
- Modified several existing loot tables to include 1.20 loot, such as Armor Trims or pre-trimmed armor
- All loot tables are now sequenced based on the world seed, like in vanilla
- Added some more modded biomes to existing biome tags for various newish structures
- Underground structures that spawn in water now attempt to force source blocks and reduce weird air pockets
- All Marine Observation Hub Barrels now have loot, but the loot is drastically reduced
- Merged the old Small Sphinx and Sandy Hidey Hole structures into a combined structure, the Sphinx Hidey Hole (Sandy variant)
- Slightly modified design of the sphinx in Sphinx Hidey Hole
- Reduced the amount of Candles that generate in Candlemaker House
- Added processors for Beetroot Patches
- Monster Eggs now generate with random air pockets, to make them easier to locate in Creative mode
- Reduced weight of burning Rot Tree variant
- Modified processor for Wandering Trader Cart (Temperate variant) to account for more modded biomes
- Altered generic flame dispenser loot table to always include loot
- Nerfed Old Stable loot
- Various other internal/file structure changes
Fixes:
- Fixed an incorrect item id for Marine Observation Hub Smoker loot
- Fixed Old Tiny House having multiple Armor Stands instead of one
- Fixed Cauldron processor in Muddy Badlands Well (Clean variant)
- Removed unused generic loot table that was causing errors in console
Files
Wabi-Sabi Structures 2.0.0-1.20 Datapack.zip(1.23 MiB) Primary Download
External resources
Project members
WightofShadows
Member
Wpgradford
Member
Technical information
License
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