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TaTe's Structure Reworks

TaTe's Structure Reworks

Data pack

Updates Structures in a Variety of Ways, Improving Their Aesthetics, Loot, and Overall Experience

Server AdventureEquipmentWorld Generation

2,269 downloads
10 followers

Changelog

Dungeon

  • Added new version of the Dungeon that functions as a large maze, primarily made of normal and Mossy Cobblestone.
  • Many different room variations, can sometimes find chests and Trial Spawners for Baby Zombies, Cave Spiders, or Silverfish throughout the halls.
  • Are mostly encapsulated, but can sometimes run into in a cave system.
  • Will never spawn too close to Mineshafts.
  • Can also be found using /locate tatestructure:dungeon.
  • Vanilla Dungeons still exist (they're defined as a feature rather than a structure, hence why they can't be found using /locate).
  • Navigate to the center of the Dungeon to find open rooms with a guaranteed chest, Vault, Trial Spawner, and a Spawner for Zombies, Skeletons, or Spiders.
  • Beware, this new Dungeon is guarded by a new mini-boss, the Gazing...

Gazing

  • New mini-boss with 100 hearts that resides above the central Spawner in the new Dungeon.
  • Afflicts Mining Fatigue to players in the Dungeon.
  • The Gazing strongly dislikes explosives, blinking away nearby explosive blocks, and petrifying most explosive entities, causing them to slowly crumble before eventually vanishing.
  • Attacks players by shooting a laser from its eye, like a Guardian, and bites those who dare to get too close.
  • When a player that has Bad/Trial Omen comes nearby, the Gazing upgrades to an Ominous Gazing, which has double the health and afflicts stronger effects.
  • Pickaxes do double the damage.
  • When killed, drops Gazing Remains, which can do three things:
    1. Can be worn on the head slot.
    2. Can be eaten to clear Mining Fatigue, with a chance to add additional positive/negative effects.
    3. Can be placed down to revive the Gazing, except it no longer afflicts negative effects.
  • Despawns in Peaceful

Stronghold

  • 1 new end portal, library, corridor, and 2 hub variants added.

Nether Fortress

  • 1 new corridor crossing variant added.

Bastion

  • New rampart variations added for each type.

Other

  • 3 Advancements centered around the new Dungeon and Gazing
  • Minor fixes for Nether Fortresses and Trial Chambers

Files

TaTesStructureReworksV2_2_DP.zip(2.18 MiB) Primary Download
TaTesStructureReworksV2_2_RP.zip(159.72 KiB) Required resource pack Download

External resources


Project members

AverageTaTeMan

Member


Technical information

License
MIT
Project ID