Changelog
Bugfixes
- Fixed a bug where the datapack would stop working if the root marker got stuck in an unloaded chunk
- Fixed a bug where the display entities would fly relative to the player if the distance to the destination was too big
- Fixed a bug where the datapack would not give an error message if an entity with the UUID [I;128,0,0,128] exists but is not loaded
Files
Per-Player Displays v1.0.2 (1.21).zip(10.57 KiB) Primary Download
