Changelog
- Moved Innocent Alive checker to timer so that it only runs during game
- Removed pointless Alive setter (players don't need a score)
- Changed the way moles are decided to be 1 in n rather than 1 every n for user clarity.
- Added fallback. In case no mole is chosen, the game will still play with just innocents
Files
Molehunt.zip(7.99 KiB) Primary Download