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Changelog

  • Updated to version 1.20.5 and 1.20.6
  • Remade how level shatter shards work
    • now have to be eaten instead of thrown to be used
      • side effects can be tonned down if catalysed
      • new side effects
    • old shards will convert to new ones if thrown on the ground
  • fixed raid captains not giving bad omen
  • slight balance changes

Files

Hostile Mobs Improve Over Time.zip(1.2 MiB) Primary Download

External resources


Project members

KNIZE1007

Owner


Technical information

License
ARR
Project ID