Changelog
- Added a mod version with the exclusive addition of a global settings menu and config file, when installed alongside MidnightLib ⚙️
- Added Catalogue support
- Added custom Data Pack ModMenu badge using ModMenu Badges Lib
- Added Rain Check - If enabled, touching rain counts as being inside water
- Added new icon
- Added Shulker Bullets to light level 6 entities
- Reformatted ingame menus
- Added global
/function #tschipcraft:menu
command - Fixed sculk sensors getting triggered upon dynamic light removal (closes #8), location changes and item frame updates
- Fixed overwriting player placed light blocks (closes #7)
- Fixed Ghast desync when no player is near
- Fixed TNT not breaking blocks when ignited with a flame bow (#10)
- Fixed TNT dupers not working correctly (#10)
- Fixed End Crystals not breaking blocks when exploding
- Fixed Flying Wither Skulls not breaking blocks
- Fixed exploding Creepers not breaking blocks when burning
- Added new custom license
Dependencies
Files
dynamiclights-v1.7-mc1.17x-1.20x-mod.jar(98.85 KiB) Primary Download