Changelog
General:
- Made the Dragonkind Evolved root advancement grant when you kill a Dragon. This will make subsequent advancements like those for defeating an Omminous Dragon or collecting every custom loot item visible before they're obtained, since they're not intended to be hidden.
- Fixed an issue with the Dragonskull Shield model.
Dragons:
- All Dragons now destroy flowing water that they fly through. This will help prevent them from getting stuck in waterfalls, which is default behavior of Ender Dragons in vanilla, but removes the challenge that Dragonkind is meant to add.
Rewards:
- All Dragons now drop more loot on average. This is separate from the custom loot items, which still only drop at a rate of one per Dragon, or two per Ominous Dragon.