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Classic Mechanics 1.9.0

Changelog

Changes

-> 1.9.0

-Added new 'admin-only reload messages' module (in 'general' category) - sub-setting of 'send message on reload' - makes it so the reload message is only ever sent to players tagged as 'CM.Admin'
-Added new 'tag yourself as admin' module (in 'general' category) - tags the player with the 'CM.Admin' tag
-Added new 'no weather as admin' module (in 'mechanics' category) - disables the weather system, making it clear at all times
-All module options are now shown alongside either a red or green dot on the left side after the yellow arrow. Indicating if that module is currently either enabled or disabled
-Enabling/disabling module messages now appear in the top of the options pages instead of at the bottom, will now also update the page
-Corrected some typos on modules' hover-texts
-Fixed old regen not being enabled/disabled correctly
-Fixed 'old armor mechanics' module disable button being used to disable the 'no tooltips' module instead
-Fixed 'no morning cat gifts' module's disable button enabling it
-Fixed 'old golden apples' disable button not disabling the module correctly
-Fixed 'old enchanted golden apples' disable button not disabling the mid-early release version of the module correctly
-Fixed 'no deadbush shearing' & 'no deadbush stick drops' modules' disabled buttons not disabling them
-Fixed 'old spider health' module's disable button disabling the 'old spider drops' module instead
-Fixed 'instant modules' disable button enabling it
-Fixed the 'no fish' module not working
-Fixed numbering issue in 'annotations_for_devs' file

Files

classic-mechanics-1.9.0.jar(1.86 MiB) Primary Download

External resources


Project members

Wilozyx

Member


Technical information

License
CC0-1.0
Project ID