Changelog
- Added the following advancements: “Tricky Treasures”, “A Suspicious Advancement”, “sus” (hidden), “Diver’s Dozen”, “Dimension Penetration”.
- Fully integrated every new advancement in this update – they now have all of their functions implemented, count towards the advancement scoreboards, work in Cooperative Mode, and are now required for milestones.
- Added item and experience rewards for many of the new advancements.
- Added trophies for the following advancements: “Where are all your clothes?”, “Master Copper Miner”, “Blind as a Bat”, “The Whole Pack”, “There it goes…”, “Keys to Success”, “Smithing With Style”, “Whack-a-mole”, “Giga XP Grinder” and “Overwarden”.
- Added all of the new Trial Chambers chest loot tables to “I am Loot!” and the open_loot_chest technical advancement.
- Removed the Jungle Temple Dispenser from “I am Loot!” and the open_loot_chest technical advancement.
- Added every new block and item to “All the Blocks!”, “All the Items!”, “Stack all the Blocks!” and “Stack all the Items!”. Suspicious Sand and Gravel have also both been added to “All the Blocks!”. Heavy Cores, Suspicious Sand and Suspicious Sand will be excluded from “Stack all the Blocks!”.
- The ‘any’ Smithing Template part of “Stack all the Items!” now uses the item tag so that it now includes the Bolt and Flow Smithing Templates, and will include any others added in the future.
- Adjusted the damage required for “Nice to Mace You!” to trigger, as its prior damage numbers assumed the Mace had a base damage of 7 (which was the case in earlier snapshots).
- “Whack-a-mole” now only increments if dealing enough damage to trigger a Wind Burst, in a similar manner to “Nice to Mace You!”. This should make several cheese strats no longer viable.
- The reward for “Smithing With Style!” now includes a Bolt and Flow Armor Trim Smithing Template.
- Fixed a bug where if you obtain “A Good Start” from collecting a stack of Cherry Logs, you don’t get the item reward of 8 Cherry Logs.
- Fixed “Fractal” not appearing.
- Moved “Ghostbuster” such that it comes after “The Shielding”.
- Moved “Omniscient” such that it comes after “Tricky Treasures”.
- Moved “Let It Go!” such that it comes after “Gotta Go Fast!”
- Moved “Complete Enchanter” such that it comes after “Let It Go!”
- Added a new /trigger command for checking progress on various advancements that trigger after a certain amount of time under certain conditions including “Let Me Out!”, “Castaway”, “Just Keeps Going”, “Sleep with the Fishes”, “Captain America” and “Half Heart Life”. Those advancements also now mention the trigger command in their description.
- Added the hardcore_to_survival function to the Technical Settings. This function also now revokes “This will be a breeze!”
- Updated the documentation link in the Help menu.
Files
BlazeandCave's Advancements Pack 1.17 Beta Build 1.zip(3.59 MiB) Primary Download