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1.17 Alpha Build 1

Changelog

Added the following advancements to the following tabs:

BlazeandCave’s Advancements: Nothing Mining: “Grate Expectations”. Building: “Bulbous!”, “Lighten Up”. Farming: Nothing Animals: “Farmadillo”, “Armadoggo”, “Paw Patrol”. Biomes: Nothing Adventure: “Minecraft: Trial(s) Edition”, “This will be a breeze!”, “Break Wind”, “Who Needs Rockets?”, “Breeze Suppressor”, “From Under Your Feet”, “Blowback”, “Under Lock and Key”, “Hard Mode Activated”, “Revaulting”, “Vault Hunter”, “Keys to Success”, “Omniscient”, “Core Keeper” (hidden). Monsters: “Bogged Down”. Weaponry: “Nice to Mace You!”, “Meteor Strike”, “Warden Extinction”. Redstone: “Craftception”, “Crafters Crafting Crafters”, “Factorio”, “We Have Liftoff!” Enchanting: “Mace Windu”, “Whack-a-mole”, “Master Macerator”. Statistics: Nothing Nether: Nothing Potions: “Imbued Projectiles”, “Secret of the Ooze”, “Final Shout”. The End: Nothing Super Challenges: “Overwarden”.

  • The vanilla advancements added in 1.20.5 now have their own translation string which the BACAP Language Pack will draw from instead of using vanilla Minecraft’s translation string. In addition, some of them may have slight description updates.
  • Added the new copper blocks to “Wax On”, “Wax Off”, “The Statue of Liberty”, “Sly Copper: The Copper Heist”.
  • Changed “Wax On” so that the recipe_crafted trigger is used instead of inventory_changed, to prevent players from obtaining it by mining waxed copper blocks from Trial Chambers.
  • Changed “Tuff Stuff” to require obtaining every kind of Tuff block. Updated its description to reflect this.
  • Added Polished Tuff to “Rock Polish”.
  • Added the Breeze and Bogged to “Monster Hunter”, “Monsters Hunted”, “Master Shieldsman”, “Demolitions Expert”, “Indiana Jones”, “Monstrous Sacrifices”, “Telescopic”, “Highway to Hell”, “Endergeddon”, “Potion Master”, “Biological Warfare”, “Death From All.”
  • Added the Breeze to “Dungeon Crawler”.
  • Added the Bogged to “Night Runner” and “Bone-to-party”.
  • “Not Today, Thank You” now uses the #minecraft:skeletons tag, automatically allowing it to trigger from Bogged and also Wither Skeletons (e.g. if another datapack or mod adds Wither Skeletons with bows). Updated its description to mention blocking a skeleton’s arrow (so players won’t think it should work with for example Pillagers or Piglins).
  • “Poison Dart” now triggers when shooting a mob with a Tipped Arrow of Poison. Updated its description to reflect this.
  • Added the Trial Chambers to “Raidin’ Master”.
  • Added the Bolt and Flow Armor Trim Smithing Templates to “Crafting a New Look”, “Mold Maker”, “Smithing With Style”, “Stacked Smither”, and the item reward for “Smithing With Style”.
  • Added the Flow, Guster and Scrape Pottery Sherds to “Careful Restoration” and “Pottery Exhibition”.
  • Added the Flow and Guster Banner Patterns to “Fruit of the Looms”.
  • Added the new music discs to “Disc Jockey”.
  • Added the Decorated Pot, Crafter and Copper Bulb to “Engineer” and “Master Engineer”.
  • Added the new paintings to “Art Gallery”.
  • Added Oozing, Weaving, Infested and Wind Charged to “A Furious Cocktail”, “A Furious Test Subject”, “Gas Bomb” and “Furious Ammunition”.
  • Added Raid Omen, Trial Omen, Oozing, Weaving, Infested and Wind Charged to “A much more doable challenge” and “How Did We Get Here?”
  • Added the new mace enchantments to “Complete Enchanter”, “Master Enchanter” and “Ultimate Enchanter”.
  • “Overkill” and “Over-Overkill” have been changed to not work with the Mace. Updated their descriptions to reflect this.
  • Changed “Freezing” and “Melting” so that they only work if the mob killed is at y-level 56 or higher. (This is so for example killing a Stray in a Trial Chamber beneath a desert biome won’t make this advancement too easy.)
  • Changed “War is Coming” so that it triggers when the player gets the Raid Omen V effect (i.e. is about to start a raid at level 5). Previously it triggered if the player got Bad Omen V. Updated its description to reflect this.
  • Updated the description of “Flying Colors” to remove the requirement of the banner needing to have no patterns.
  • Changed the description of “Foliage” to properly refer to Short Grass as “Short Grass”.
  • Moved “Tuff Stuff” to the Building tab, now coming after “Fake Stronghold”.
  • “Deepslate Conspiracy” now comes after “Tuff Stuff”.
  • “Rock Bottom”, which formerly came after “Tuff Stuff”, now comes after “Deep Slate Nine”.
  • “Wax On” now comes after “Grate Expectations”.
  • “Copper Miner” now comes after “Coppers and Robbers”.
  • “Poison Dart” has been moved to the Monsters tab, now coming after “Bogged Down”.
  • “The Undead Cavalry” now comes after “Poison Dart”.
  • “Skeleton Smiter” now comes after “Not Today, Thank You”.
  • “Melting” now comes after “Paleontologist”.
  • “Furious Ammunition”, which formerly came after “Poison Dart”, now comes after “Imbued Projectiles”.
  • “Explorer of Worlds” now comes after “Dimension Penetration”.
  • “Immortal” now comes after “Overwarden”.
  • Fixed a bug involving advancements that use the trigger player_interacted_with_entity but don’t have a specific entity requirement. If you right-click a non-mob entity such as a Minecart, it triggers. This only affected “Lead the Way” but used to affect “What’s Up Doc?” before 1.16.8 necessitated it to work differently.
  • Fixed “Organizational Wizard” triggering when obtaining any Shulker Box – without having to rename it.
  • Fixed “Fractal” triggering when obtaining any Bundle.
  • Changed the description of the Earth trophy because the Earth’s population has exceeded eight billion.

Current known issues:

  • As is usual for alpha builds, brand new advancements do not have reward functions and hence do not count towards the scoreboard, display custom messages when completed, have rewards or trophies, or are required for milestones or Advancement Legend.
  • “I am Loot!” does not yet include loot tables in Trial Chambers.
  • The counter for “Loot ‘Em!”, “More For Me” and “I <3 Chests” does not yet increment for loot tables in Trial Chambers.
  • “All the Blocks!”, “All the Items!”, “Stack all the Blocks!” and “Stack all the Items!” has not yet been updated for 1.21.
  • “Fractal” currently does not function and will produce an error in the output log.

Files

BlazeandCave's Advancements Pack 1.17 Alpha Build 1.zip(3.49 MiB) Primary Download

External resources


Project members

Cavinator1

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